Take an advantage of the opportunity and meet several thousand people who want to develop their careers in creative industries, particularly gamedev.
Present your company and projects to developers, graphic designers, illustrators, animators, marketing and PR specialists, testers, designers, musicians, translators, analysts and producers, as well as students planning their careers.
The cost of the exhibition stand for the exhibitor starts from PLN 2,900 net.
>> exhibition space equipped with a table, chairs, electricity and WiFi with the possibility of building development
>> an advertisement in a selected issue of Pixel magazine in 2022
>> information about the exhibitor on the website www.gcce.eu (logo + description)
>> the possibility of presenting the company during the panel “WHY NOT TO JOIN US?” in the Elektronik Cinema (approx. 20 minutes)
>> communication support through our online channels (including www.pixelpost.pl, social channels of PIXEL and PSX Extreme magazines).
More information: firstname.lastname@example.org
11 BIT STUDIOS
We consider games to be a form of storytelling. Our games expand on this by offering ambiguous choices, evoking emotions that have been reserved for other forms, tackling topics not previously seen in games, and simply looking for new ways to offer worthwhile experiences.
We are an independent game development studio, focusing on creating psychological horror games unlike any other on the market.
We are global production studio specialising in full performance capture and all-purpose character animations for AAA games, movie and advertising productions. As a all in one studio we capture complete character performance: body, face and fingers. Our core expertise is remote motion capture – which is a complete solution covering the entire workflow of character’s animation production from casting, props creation, through performance session to full post-production. With its 60 Vicon cameras and full performance capture equipment, our volume stage is currently one of the largest in Central Europe.
Our team has over 20 years of experience in the gaming industry. We create and publish games all over the world. The games we publish have sold tens of millions of copies. If you are looking for a reliable partner for cooperation, please contact us.
EVOLUTION is a world-leading developer and provider of advanced products for the igaming industry. From its 20+ locations, more than 13,000 EVOlutioneers work together to deliver its award-winning products to players around the globe. We have the entire production chain in-house, spanning product innovation, software development, the building of studios for the live product, marketing and sales and all required business support functions.
The AI Coach delivers training plans based on your progress. Your team role, ambitions, and skillset are all factored in when preparing your training. Our training exercises are designed by the best CS:GO coaches and athletes such as MICHU or kuben.
NO FLUFF JOBS
No Fluff Jobs is an innovative IT job board with transparent and comparable job ads with salary brackets. IT people love us.
We are an advertising network that combines traditional competences with a modern approach to planning and conducting online campaigns. We implement them in the programmatic model, using high-quality customer data.
PSX Extreme is the first and largest opinion-forming monthly magazine about console gaming, which has been published continuously since 1997. The magazine is created by known and respected authors for years, who present all the latest news from the world of consoles and console games in an attractive and reliable way. In addition to reviews and announcements, the magazine also includes journalistic articles and columns.
PIXEL monthly is the Polish magazine dedicated to game culture & business. Appears in the number of 35.000 copies and reach gamers, industry professionals, media, investors and others interested in the gamedev sector. Among the reviews of the latest releases and industry news we offer a lot of journalism, interviews with legendary game creators and some retro materials.
If you are PC, console, N Switch, mobile developer and looking for publishing or investment - please contact us : email@example.com We invested in +100 games and development teams, and looking for next one.
Although we’re recognized worldwide as one of the best porting vendors, we’re more than just a bunch of cross-platform devs. Our team includes over 550 specialists who are experienced in Quality Assurance, Localization and Art Design. We provide functional, compliance, localization and compatibility testing, translate and localize games into 35 languages, and deliver 2D and 3D graphics, characters and concept art.
Passion and the will to deliver top-notch translations were the impulses that guided the creation of Roboto. With each task treated individually, we always strive to do the best job possible. We conscientiously approach game localisations, film translations, as well as literary translations. We love to play with words, but also value their meaning and creative potential.
SIMPLo is a brand rooted in the joys of coffee culture. The way people are drawn together by the simple act of enjoying a cup of something great. The exchange of ideas, passion, love, desires, or just a warm greeting to set you up for the day. An analog action that reminds us of who we are.
UNIVERSITY OF PHYSICAL EDUCATION IN WARSAW
Studies for e-sport professionals. We educate future coaches, managers, physiotherapists, sports coaches, specialists in psychomotor skills, perception, wellness experts, competition promoters, nutrition, sleep, stress and wellness experts.
THIRD KIND GAMES
We have a range of expertise and have worked across a diverse variety of games covering all formats, from racing games to shooters. We build forward-thinking and exciting new projects for industry-leading clients, focusing on new and cutting edge technologies. Since we began, we’ve worked across an extensive number of variations of games and technologies, including greenfield projects and most recently, blockchain games.
WARSAW FILM SCHOOL
Warsaw Film School was founded in 2004 by Polish film director, producer and screenwriter Maciej Ślesicki and one of the country's most popular actors, Bogusław Linda. The academy is a unique film institution, one of three in the country to grant BA diplomas. Warsaw Film School had been active on the market for over ten years and is currently one of the fastest growing film academies in Europe. This allows us to employ a highly qualified, professionally active teaching staff of Polish and international filmmakers and film scholars. We are constantly improving our infrastructure and investing in our campus, the home to School's production facilities and newly-restored Cinema with 35mm, digital and 3D capabilities.
Questions? Ideas? Contact us.